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World of Warcraft turns 20

World of Warcraft, released by Blizzard in 2004, continues to influence multiplayer gaming and online social interactions 20 years later.

MAIN POINTS
  1. World of Warcraft was released by Blizzard Entertainment in November 2004.
  2. The New York Times highlighted WoW's ongoing influence on its 20th anniversary.
  3. WoW impacted multiplayer gaming and early social networks like MySpace.
  4. The game's legacy persists in modern gaming and online communities.
TAKEAWAYS
  1. World of Warcraft set a precedent for future multiplayer online games.
  2. The game's social aspects influenced early online community interactions.
  3. WoW's impact is recognized by major publications like The New York Times.
  4. Its influence extends beyond gaming into broader digital culture.
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